Wednesday, 25 December 2013

MERRY CHRISTMAS!!!

Hey everyone, I don't suppose any of you are really going to be on here today. Neither am I, but I thought I'd schedule this post for this special day just to wish you all a MERRY CHRISTMAS!!! I hope you guys are enjoying it, and don't be too upset if you don't get exactly what you want, Christmas is about celebrating family and friends and good times.

Take Care, see you in the new year.

Sunday, 22 December 2013

Surprise Sculpt

In light of the time of year it is, and the fact that in the new year will be coming the 1st issue of Revolution, though not until January the 31st, I thought I would make a special sculpt to go in the battle report of that month.

In fact, I'll be making a special scenario as well just for it. And I'm sure you can all guess it'll be something to do with Santa Claus. Or Santa Dwarf in this case.

I hope you guys are looking forward to your Christmas and new year. I certainly am. First Christmas and new year in my own place, and with my little son, Alexander.

So, I'll see you guys next time.

Thursday, 19 December 2013

Four way Terrain

 
There are still a few pictures I want to show of the shelving unit, but for now, I thought some variation would be good. If you remember, I showed some pictures of a new battlefield terrain I was beginning, that was sort of like a tomb area, and would have one stronghold from four different races on. Well, I've begun to continue with that again.

Here you see the Goblin stronghold. Simple, just stone walls carved nicely with a hotwire cutter, which I bought from Amazon for £19.99. Brilliant buy, by the way. It really works like a charm.

I didn't want anything extravagant with the Goblin stronghold, as I decided that they wouldn't really be able to make anything greatly crafted, but more crude like, so I thought the stone walls, worn and scarred were a good fit for them. I will be putting in a wooden gate where you can see the gap.

Next, on the right, you'll see the Dwarf Stronghold. The polystyrene I used came with one of the electrical appliances we bought for the house. I simply used the hotwire cutter to adjust the lengths. You'll see two levels in the stronghold, allowing the dwarves to defend the front of their base from enemies trying to scale the walls.

There's also a side door which you may be able to see if you click on the image. It'll be stuck down with a toothpick, allowing it to swivel during gameplay, to show that the gate is open or closed.

In the end, I decided that the stone walls just didn't cut it for the goblins. Cutting at various points, I added in small wooden fence points, to make it look as if the goblins tried to patch up the areas where the stone work was lacking. The gates are crudely designed, and I may put heads or bodies around them just to help add to the Goblin's intrigue of violence.


You will also note that I've used a platform from the Escape from Goblin Town set as a partial flooring in the stronghold, adding to the uniqueness for the Goblins.

Moving on, I have also begun work on the elf area, a square of fenced off area (model train tracks), that act as a barrier, as well as a ramp for those inside to get out. I decided that the elves, trusting in their agility, prefer not to have any easy means to get in from outside, able to effectively hold off any enemies that try to jump, climb the fence.

I'll also be adding some grass, and a tree... yes, a single tree... perhaps two, for this area. It'll be the only real green area in the whole of the terrain.

Currently, I'm hardening the base and sides of the polystyrene board with PVA glue, as each move was damaging the board, and it also was more suitable to get the board sorted before I put any more terrain on... would have been smarter to do this before putting any on however... lesson for the future I believe :)

Well, thanks for dropping by guys and girls. I'll see you at the next post.

Friday, 13 December 2013

An almost complete Shelving Unit

 
 Above you see the door already fitted to the shelving unit, covering the model section. This was made out of the large wood panel that acted as the backing for the original shelf unit. I measured and cut to the sizes I wanted, before nailing and screwing (extra security) to a wooden frame, also cut and measured to size.

When you see the final design, do not flinch at the sight of its DIY look haha. So, using two blocks of wood, I cut the shape to be able to lock and screw them onto the door side and shelving wall side. This was to form my lock for the bottom half of the unit. As shown, a screw is the key to this lock. Nice, easy and simple.


 I also needed a door handle for this. So I cut some wood blocks to size, before smoothing out the hand grip via sanding, and screwing it all into place. This was almost the final piece. I actually thought the image you see below was going to be basically it.

I was wrong. I actually added three more needed features. So make sure you check back next week for the next post in this lovely DIY series =D Until then everyone.

Thursday, 5 December 2013

The Model Section

 In this, you see the centre shelf, which is where the painting station is (note the hanging shelf), and then below it another shelf with a centre support and divider.

This is where the models will be housed. Comprised of both resized draw wood, and the old white shelves, this section will house two differing sized areas, where the left hand side boasts more space than the right.

From the picture on the right, you can see what I'm speaking about. Each shelf support got its hole drilled, with some already positioned due to the original design. This was the tricky part, as I needed to drill the holes around the same height and good space, to have level shelves. In one case... I failed =O but that was just one. And if the models have to go to war on a table top, then I'm sure they can survive a little bit of a slope, aye?

Thursday, 28 November 2013

Shelving Unit Paint Station

 So, I wanted to have a bit of a paint station on this shelving unit, just a cool little needed added feature really, as I really don't want to get paint anywhere else. If you remember the window sill back in the house in Birmingham, you'll understand my need for this paint station.

So, I devised a 3 way system to help support the (flap) that swings up to form part of my paint station.
I've got a wooden beam that can swivel round and uses resistance through the weight of the flap, to hold it up.

I also have a metal slider, that can be pulled into position, added support to the left hand side of the flap, whilst half a door hinge has been used as a support for the right. Simply swivel it round into position, and then hey presto, another support.

This was just one step in the ever advancing shelving unit. Make sure you check back on the posts to keep updated.

Wednesday, 20 November 2013

Finalised Terrain Storage

 
 
Here's the basically finished product. The door has been added to the two bed halves, effectively shielding what's inside. Of course, with the condensation problem this house seems to have, I've allowed for venting.


Here you see the door handle I've made, allowing me to move the door to and fro without having anything sticking out that someone may decide they want to bump into. As you may note, its been smoothed out, so no splinters or sharp edges on this grip =D

Doing the handle in this way has also allowed me to do the venting I spoke about.
Just for your privileges, I thought I'd take a pic of the hinges. As you can also probably see, the door has a bit of a gap at the top. This was so that the material already on the bed frames would not be under constant friction with each opening and closing of the door.

Recently, I've also added two flat metal frames on the bottom of the bed frame, just to add that extra resistant to friction on the more fragile material.

Now all I'm waiting on is to cut some fabric to the right size, and drape it over it. That'll stop it from being an eyesore, and also give a nice clean surface to put things when not using it as gaming table.

This is actually in our living room by the way, so you can see why the need to try and keep it as simple, unobtrusive and multi-purposeful as possible.

So, the next time you'll hear or see anything about this, should be the next time I actually manage to get round to playing a game. With Alexander here, it might be a lot further away than I'd hope, as I haven't really been able to do any painting yet. Thank god for scheduled posts aye?

Wednesday, 13 November 2013

DIY Terrain Storage Project

 Welcome back guys. This update is almost the last concerning the terrain storage. Yep, almost at the end. I've slotted the two bed halves together, securing them by the dowels.

You'll note the polystyrene nice and snug inside. Loving it currently.

Now, you'll see this interesting piece of wood on the right. Well, I had to put in quite a few bits of support to try and flatten out the warped wood. Then I also left a cut out, so that a particular plank of wood could be the handle. I didn't want to completely block the inside off from air circulation, so I thought the door was a great place to open it up.

This isn't exactly finished, but almost. You'll see in the next post though. So see you then.

Wednesday, 6 November 2013

Shelving Unit Modification

 Here's the next thing I was working on whilst waiting for my father to bring up the board of wood I'd left in Birmingham. This is the original shelving unit gifted to us by my partner's mother. Unsure as to whether she ever intended to take it back, I made sure that whilst doing my modification, the shelving unit can be returned to its original state without any problems.

So, let's see what I did aye?

To the right you'll notice (not the clutter of mess, albeit its probably quite noticeable) that not only has the shelving unit got bigger, but its back, shelf and top are different.

The back is made from the bases of the four bed draws I had, whilst the shelves are made from the longest part of the draws that isn't the front part. Naturally there was some cutting involved to get rid of the more fragile section of wood, which is basically a slant, so I cut it so its no longer less dense than the rest.

The top and base of the shelf are made from the front bits of the draws. You remember that I attached a front part to the terrain storage in the previous post? Well, I had to remove the fabric, cotton, and staples, then drill holes in the white sides to allow the dowels in. Then I also added four extra points on bottom and top to screw them on for extra support.

I really like how the white and chestnut wood effect go together.

You may note that there's no shelves past the halfway line. This is because I've divided it. The top will hold my glue etc, whilst the bottom, with the addition of a door, will hold the models. You'll see soon enough.

So, that's all again for now. See you next time.

Wednesday, 30 October 2013

Terrain Storage update

 Back again. Quick update, though not that up to date, as I don't want to overload you with what's been done over this period of time.

In the picture to the left, I've inserted a wooden block, which I inserted on both the top and bottom bed halves, and the opposite sides. Why? Well, I wanted to secure the old draw fronts to them to shut one side of the makeshift terrain storage off. As you see in the picture on the right, one of the draw fronts has been secured, though the dowels are sticking out.

Originally, I was going to have the dowels,  a feature of the original draw, insert into the wood I had screwed on so it could be easily taken off if need be, but then I decided against it and simply screwed it on.

In this picture, you see the almost complete terrain storage filled with polystyrene and other stuff on top. That's the flat pack cot leaned against it as well in that box. Can't get to put it up yet till a leak in the roof is fixed.

That's all for this post. I assure you, there will be more interesting things to come. You'll see how the end I'll access the terrain from, will be closed off, as well as a later post will show the shelving unit I improvised from the remainder of the draws and other pieces of wood I had (including a slim bookshelf given to us by partner's mum).

Till next time.

Friday, 18 October 2013

Work Begins

 As I said in a previous post, I want to convert my old divan bed into a storage unit as well as table top table.

To do this, I had to remove the wheels from the bases. In this picture, you see me working on the black fabric that guards the bottom of the half bed base. This is to be totally removed.
I did forget to take pictures on this base, which was started first. I removed the wheels from the base, took the black fabric off, sawed the interlocking timber on the base, sanded the rough surfaces, then drilled holes in the top to re-insert the wheels.

Why? Well, when undertaking such tasks, I want to be as efficient as possible, as well as make it as easy to do as possible. I'm not a professional, so easy is best. By turning one half of the bed upside down, I can then lock both pieces together, only needing to remove the centre timbers to open up a huge space.

However, if I had left the wheels where they were, I would be fiddling around with some very stubborn material (its still on in this picture, and will remain so, as its stapled down, and those staples are resistant to my charm), and also the board of wood, as well as the centre timbers.

So much more work, as well as weakening the structure severely. You'll see it all come together though over the next few weeks, as I will make sure I take pictures and keep you all updated with posts, though I myself will not really be able to get back to you at the moment.

All comments will be replied to once internet is available in my house. So don't feel ignored. :)

Friday, 11 October 2013

Clash of the Races

 I had a bit too much polystyrene after unpacking items such as washing machine etc, so whilst breaking them up, I decided to quickly use some of those pieces to start working on a new big terrain piece.

It will feature 4 small strongholds, each for a different race, whilst holding several objectives for the miniatures to try and gain. I am quite excited for that.
Here you see the ruins of an old temple to the god of Earth. This will hold the most valuable of objectives for the forces to fight over, as well as hold some sinister creatures that will cause irritation and death amongst the already clashing armies.

I am trying to work out how I'll stack the terrain inside the base, as of course, when you have pieces such as the gate way, which will be more prone to breakage than others.
Here you see the corner for the Murex race. It's simple rockage, making most troops need to climb the terrain to get to the top, allowing the Murex to smash them back down, and hold their ground.

In the opposite corner, you can see the starting of the elven base. This will use train tracks as fences and also a platform for the archers. I want each corner to thoroughly represent the race that will use them, making it a true clash of races, where even the land seems to be fighting.

Friday, 4 October 2013

The Plan Begins

As you know, I've set up a few auto posts at the moment due to moving. I am actually moved in now, but we still don't have any internet access... or a phone... We'll sort that out though because reception is bad in that house, so our mobiles are practically useless.
 
Anyway, now and again, I'll visit the library to add some more auto posts whilst I don't have internet. That way you'll be able to see what's going on in the hobby front.
 
 
Here's a load of boxes containing my hobby items, as well as that green sheet covering my Goblin Lair terrain.
 
 
These bases under the blocks of polystyrene is our old bed. It's a divan bed, so I'm converting it into a gaming table as well as a storage for my terrain. Can't wait.
 
 
This here is the shelving unit that will be converted so that it can hold my models, model tools, and serve as a paint station. I'm quite excited to get all this done, but it'll need painting, as the wood will be a mismatch of colours.
 
 
Polystyrene, kindly brought across from Birmingham by my dad. Yep, that's the horde of polystyrene I dragged on a 15min walk from a loading van to my house.

Thursday, 26 September 2013

I start on my Velocity Character

 
Hello again guys. Well, I don't think I've mentioned it recently, but remember I was on about my sports game, Velocity? Well, I've finally gotten somewhere with the model sculpt. Here it is, thus far. I don't think this is my best work, as not only is it not smooth, there's no folds in the clothing, or shape to the actual body beneath the clothes.


 
 It's quite basic, but a start is a start, and that's what I have here. As you can see, the wires for the arms are still out and about, and the arms is the least done thing... well, bar the head that is none existent currently. But hopefully it will turn out better than I think. It's certainly going to be a learning curve for Velocity.

 
With my new dwarf sculpt done, and ready to be painted, I decided to test out a colour scheme for the hammer he wields. I really wanted him to be the only one in the army to have something that is of a different colour theme, and decided on doing the pole of the hammer in my fav colour, red. Here's the example I've done, and I quite like it. I'm not sure if I'll definitely do it though, but as before, still have some time to think.
 
What are your thoughts on this?

Saturday, 21 September 2013

Tokens for Table Top Gaming

 
Hello everyone. I thought I'd just share with you the various token's I have begun to make for the game. I'm making them to represent certain things that would be easier to represent on the table top than continuously write down, or try and remember.

Charge Tokens
 As you can see, they're basically symbols sculpted onto buttons, which is handy if you have any old clothes you're simply thinking of just throwing away.

Here you see the charge symbol I've done, a basic arrow, which will point in the direction your unit is charging. This will make it obvious to both players who is charging, or charged, and it just helps to relieve some of the pressure some may feel trying to remember certain aspects of their game.

Fleeing Tokens
 To be honest, I feel it's a really cool way to do it. Some people feel you need to go that extra mile and buy really cool looking things, designed spectacularly, or not use anything at all. But people should remember that the game is there to have fun with. Something like this can help save you money, especially if you're planning on buying models that month.

One of the Re-animation Tokens
I have a ton of things I want to make into tokens, so that I can tell by a glance what's happening, and here's my own solution. It may not be what's wanted by everyone, but for me, it does the job, and that's all I can ask for.

What I've done here, as well, is use big buttons for those things that affect a whole unit, whilst smaller buttons will be those things that affects a single model. That way, I have more leeway when playing as well, because I can put more buttons down within a squad if they're smaller.

Sunday, 15 September 2013

A new Dwarf Captain rises

For a while now I've been working on my dwarves, and thinking, the original model I sculpted to lead my squad of Volucris (Grim Hammers), would not really tie in with his troops once painted. I wasn't too happy about this, and I struggled with the idea of re-modelling him, as I did actually quite like the model.

 
So first, here's the five dwarves I've created since starting my Zenith project. They're in order of creation, female dwarf being the oldest of them.
 
 
If anyone is wondering, I didn't mean to make the boobs so big. Being my first sculpt, well, humanoid sculpt, I was rubbish with proportions. She actually got a slight make over recently after we moved, as her previous weapon was a two handed sword, but her pose was terrible. I did away with that sword, gave her a shield and scimitar, allowing her to now become a Captain of a Zragga Warrior unit.
 
Ah, this was a good improvement in sculpting here. My King Zrael model features chainmail, a waist coat, and a lovely pony tail that I'm still proud of. Being the leader of my dwarves, I was really happy to have been able to sculpt this guy, despite his arms being relative failures. I'm thinking of cutting the end off his war pick and turning it into a war mace, to represent the chosen weapon of this kingdom of dwarves.
 
 
Here's where my sculpting took a slight turn for the worst. I don't know what happened, but this model didn't turn out that great. Hell, he didn't even have a beard until yesterday. But you know, I still am proud to have him lead another unit, so lets swiftly move on.
 

 
Here was my best sculpt, or so I thought. I loved how he was swinging his hammer, and his hair and beard were two of my favourite features. I even got a good nose and some bushy eyebrows on him. This model is where I first truly tried to add the folds into clothing, as well as trying to put two different pieces of armour on. You can see that satchels and a dagger have just recently been added. In fact, it was yesterday. I'm still proud of this model, as he stands at the beginning of a slope, swinging to strike down some unseen foe.
 
 

 


A few days ago, I decided I would sculpt a new model for the squad. I wanted this model to fit in with the members of his squad when painted, so now I needed to actually make him with some armour that could be given edging, etc, as the previous model wore more chainmail type clothing, as shown with the previous mace wielder.

After allowing my ideas to brew for a while, I managed to sculpt the model above. I really love how he's turned out. I kept the hammer, as well as the swinging motion idea that the original had, whilst also going for a similar approach for the face and hair. However, as you can see, he wears better armour, as well as an armour skirt that has the Zragga emblem engraved in the front section.

Two of my favourite features on this model is the chainmail hood at the back that has two braided tails of hair falling over it. If you look closely, you can see the metal rings in it.

This guy has got to be my most prized sculpt yet. Now all that is left is to paint him. Concerning a topic I took part in in a community, what skin tone do you think I should paint him? I have mainly done the usual pink fleshy skin tone on my dwarves, though of late I have added three chocolate toned dwarves into the mix. I'm thinking of doing this guy as the chocolate skinned guy in his unit, but am still unsure.

As I won't get to paint him until a while after I move, I have plenty of time to think about it. What are your thoughts?